top of page

Global head

Updated: May 25, 2019

I temporarily forgot the difference of global and local rigging.


Global rigging happens on the main rig itself while local rigging happens on a duplicated mesh that is then applied to the global rig through connections and/or a blend shape.


The controls on the global rig in this set up are the eye sockets, jaw, and cheek.

Recent Posts

See All

Pole Vectors

I got it to work! Select the shoulder, elbow, and wrist, then the offset group of the control and point constraint. Then select the elbow...

Comments


bottom of page